We’re looking for an Unreal Engine Coder who will be responsible for making sure that the tools, software and workflows used in the pipeline for our productions run smoothly.
This UE Developer will be providing technical support and assistance to the 3D artists and developing new tools and scripts - predominantly in C++ - to meet specific production requirements.
Key responsibilities :
Collaborate with production supervisors and R&D to develop specific new Tools and workflows to improve productivity.
Contribute to the development and improvement of the pipeline, and maintain and develop libraries and APIs for our core tools.
Test and document new software and tools along with their adaptability.
Provide technical advice, support and troubleshooting to end users, documenting, implementing bug fixes or suggesting solutions and workarounds.
Offer solutions with great problem-solving skills and a proactive attitude.
3 to 5 years of experience in a similar role in Games / Vfx or Animation industry, specifically working with UE
Must have knowledge of C++
Experience developing user interfaces.
Understanding of basic UX principles for user interfaces
Solid understanding of the UE pipeline
Experience in developing tools.
Must be able to work under pressure
Fluent in English, both spoken and written.
Ability to learn quickly and share knowledge
Attention to detail
Knowledge of xPython, Json & C#